Video games have been the focus of discussion by researchers of gaming and narratology regarding their narrative capabilities for quite some time. While some researchers argue that interactive media such as video games can not contain narratives due to their inherent nature, others suggest that when analysing video games as a narrative medium a different approach may also be considered. Given that the sequence of events that are presented to the user are not as ordered as they are in traditional narratives, it can be surmised that the traditional definition of narrative (a sequence of events) would not apply in the case of video games. However this should not mean that the medium can not contain narrative qualities, it only raises the need to a new approach for the consideration of narratives in video games.
The Poetics of Mosaic Narrative re-asserts the dramatic and cinematic nature of narrative in new media by drawing upon the dramatic theory of Aristotle’s Poetics, the cinematic theories of the 1920s Russian Film Theorists and contemporary Neo-Formalists, the narrative theories of the 1960s French Structuralists, and the scriptwriting theories of contemporary cinema. In particular it focuses on the theory and practice of the prominent new media theorist, Lev Manovich, as a means of investigating and creating a practical poetics.
Ricœur's “Complex” Narrative Thesis and Questioning Back.
Galen Strawson, philosophy editor of , challenges the current widespread idea that human lives either are or should be narrative. He distinguishes between the "Psychological Narrative" thesis, which claims that "ordinary human beings experience their lives" in a narrative fashion, and the "Ethical Narrativity Thesis," which claims that we ought to see our lives narratively if we are going to have rich and unified lives. These two theses can combine in four ways: some affirm both (majority of contemporary narrative theorists - MacIntyre, Ricoeur, Taylor); some affirm the Psychological but deny the Ethical thesis (Sartre); some affirm the Ethical but deny the Psychological (he mentions Plutarch); and some, like Strawson, deny both. He argues that "there are deeply non-Narrative people and there are good ways to live that are deeply non-Narrative." The Ethical Narrativity thesis is, he thinks, particularly damaging: Such views "hinder human self-understanding, close down important avenues of thought, needlessly and wrongly distree those who do not fit their model, and can be highly destructive in psychotherapeutic contexts."